necromunda plague gang

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Demi_morgana
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Re: necromunda plague gang

Post by Demi_morgana »

thanks!!! :D

I'll try one of these, probably some variant of upper:
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Demi_morgana
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Re: necromunda plague gang

Post by Demi_morgana »

just quick update: "group" shot of my gang members I got so far:

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flamer dude is not finished yet
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arctica
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Re: necromunda plague gang

Post by arctica »

Cool nice mini :D
Demi_morgana
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Re: necromunda plague gang

Post by Demi_morgana »

mini is much better than my attempt to paint camo... :(
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arctica
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Re: necromunda plague gang

Post by arctica »

keep trying :) maybe a monochrome approach to the camo might work? use the same muted colours as highlights and shades?
Demi_morgana
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Re: necromunda plague gang

Post by Demi_morgana »

I think I'll try sth like the darkest urban camo on gw pic: apparently it's just gray + b/w dots;
I want to limit color palette as much as possible so color parts pop out even more
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Demi_morgana
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Re: necromunda plague gang

Post by Demi_morgana »

rrright...
works are going fine and I'm quite sure I can finish model tomorrow (even tonight if I want ir really...) so it's high time to think about the base - or better: bases for the gang...
what should it be? some junk a'la necromunda or sth original like juicy green static brass or nice and clean sand? :)
ideas?
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sea.man
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Re: necromunda plague gang

Post by sea.man »

my suggestion would be necromunda junk with juicy green slime/water :-D
miniatures painted:
2011 - 83, 2012 - 38, 2013 - 45, 2014 - 56, 2015 - 95, 2016 - 106, 2017 - 22
Demi_morgana
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Re: necromunda plague gang

Post by Demi_morgana »

no water - I run out of it :(
here's the fresh pic of almost done model: pic is crappy weak because mini look much better in the flesh...
I'll try doing better next time :?
anyway it's almost done - I can see flesh needs shading, anything else hits you? :)

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Last edited by Demi_morgana on 5 May 2010, o 08:15, edited 2 times in total.
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arctica
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Re: necromunda plague gang

Post by arctica »

I really like this so far, the greens and rusted areas are very cool and demi-ish. I think for the camo, it's a good start but something is missing, perhaps brighter white areas? or use of black to help define edges a bit more? Will think a bit more about this and get back to you :)
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