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Reject from Tron?

Posted: 24 Nov 2008, o 22:34
by arctica
Ok, here is one of my biggest failings at painting. Tanks.... the large areas just baffle me, and i started highlighting the edges last night and working slowly at some fairly smooth blending and after i'd done a section of the model i stepped back, looked at it and thought damn it, it looks horrible. Something like a reject from Tron. Anyway hints, tips ideas? or just any comical comments are welcome, cos im laughing at this. :laugh:

[rimg]https://img139.imageshack.us/img139/5483/pict0584ft4.jpg[/rimg]

Posted: 25 Nov 2008, o 12:30
by Kornel
What colours did you use to highlight? Is it Ultramarines Blue for the base? What did you add to the base colour?

Highlights look very striking and quite thick. Try to paint thinner lines and if your are painting with Ultramarines Blue, add Space Wolf Grey to it to keep the pigment consistent and maybe a little Fortress Grey. This should keep the highlights more subtle.

Posted: 16 Dec 2008, o 09:06
by Demi_morgana
there's very easy way to cpe with painting large areas - drybrush :)
that's surely not as big as landraider but was painted mostrly with drybrush so I think you could try the same technique on your model :)

Posted: 28 Dec 2008, o 22:54
by Elfboy
For painting large flat areas, ignore the details. That might sound like a contradiction, but bear with me. The side of the tank should be viewed, on the whole, as a large flat panel. Blend, highlight and shade as you would a flat piece then go back with a fine brush (a 2-0 or 4-0 is my favourite) and pick out the recesses of the panels. Then very carefully put a sharp highlight on the edges of those panels that the light is falling on. Ideally, you want highlights only where the light hits, not on the whole sheet. I used to have exactly the same problem with tanks until a Games Workshop staff member pointed the rudiments of this out to me some years ago.