still very good, but I am not really convinced by the damage here:
https://www.thepainteddragon.co.uk/galle ... GP0236.JPG
https://www.thepainteddragon.co.uk/galle ... GP0242.JPG
and on the second one of the pics linked above, the dust below the front visors doesn't look natural due to the strang way it's applied. looks like brushed or something...
Captain Uriel Ventris, Calgar and full battle company
Forum rules
Post pictures and discussions regarding finished models here, please. If you have WIP (work in progress) photos, feel free to post them to the right section and feel free to add the link in your post about the finished work.
Post pictures and discussions regarding finished models here, please. If you have WIP (work in progress) photos, feel free to post them to the right section and feel free to add the link in your post about the finished work.
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Gareth
RE: Captain Uriel Ventris, Command Squad Ventris and Calgar
They're early attempts. I like to think the later ones (linked here - https://www.thepainteddragon.co.uk/galle ... GP0244.JPG and https://www.thepainteddragon.co.uk/galle ... GP0224.JPG) show a degree of improvement.
I'd appreciate some constuctive crit please. Can you elaborate on how I should do the damage to make it look better? Might prove more useful then just pointing out the flaws.
I have 3 vindicators and a Landraider to do soon, so any advice is greatly appreciated.
I'd appreciate some constuctive crit please. Can you elaborate on how I should do the damage to make it look better? Might prove more useful then just pointing out the flaws.
I have 3 vindicators and a Landraider to do soon, so any advice is greatly appreciated.
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Demi_morgana
- Chest of Colors

- Posts: 15233
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RE: Captain Uriel Ventris, Command Squad Ventris and Calgar
have you ever tried dry pigments? it's pretty intreresting "tool" 
RE: Captain Uriel Ventris, Command Squad Ventris and Calgar
Of course, Gareth. With pleasure 
You see
Click to see full-sized image
Chipped paint is an additional layer, which is peeling off. It should be visible that the background is "behind" it - and it's easiest to achieve with highlighting and shading.
Check the picture I linked: the paint casts shadows, and the shadow usually is on the opposite side to the light. As light usually comes from top (eg. from the sky), the shadows are most obviously expected to be under the chipped paint. I think the photo shows it.
On the other hand miniature painting utilizes highlighting, too. So you can use it to definte the opposite edge of the patches of paint - the ones where the light falls.
So you should paint a white (or pale) line on the upper edges of chipped paint, and black line below the chipped paint:
Click to see full-sized image
Check the shield out.
It's not the only right way to do it, but the most obvious and intuitive.
If you place your shadows and highlights the other way, it can make sense if your light is coming from below the mini. But when there's no light source presented, most people will automatically assume it's natural light, which means it comes from above. Otherwise it tricks the eye and can look wrong.
Your pics seem to show you did it different... I can't quite tell how, but it doesn't look credible this way.
Click to see full-sized image
Click to see full-sized image
The pics are described in Polish, but with the explanation above they should be pretty easy to understand...
As for the dust/dirt - Demi is right. Have you tried pigments or ground pastels?
You see
Click to see full-sized imageChipped paint is an additional layer, which is peeling off. It should be visible that the background is "behind" it - and it's easiest to achieve with highlighting and shading.
Check the picture I linked: the paint casts shadows, and the shadow usually is on the opposite side to the light. As light usually comes from top (eg. from the sky), the shadows are most obviously expected to be under the chipped paint. I think the photo shows it.
On the other hand miniature painting utilizes highlighting, too. So you can use it to definte the opposite edge of the patches of paint - the ones where the light falls.
So you should paint a white (or pale) line on the upper edges of chipped paint, and black line below the chipped paint:
Click to see full-sized imageCheck the shield out.
It's not the only right way to do it, but the most obvious and intuitive.
If you place your shadows and highlights the other way, it can make sense if your light is coming from below the mini. But when there's no light source presented, most people will automatically assume it's natural light, which means it comes from above. Otherwise it tricks the eye and can look wrong.
Your pics seem to show you did it different... I can't quite tell how, but it doesn't look credible this way.
Click to see full-sized image
Click to see full-sized imageThe pics are described in Polish, but with the explanation above they should be pretty easy to understand...
As for the dust/dirt - Demi is right. Have you tried pigments or ground pastels?
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Gareth
RE: Captain Uriel Ventris, Command Squad Ventris and Calgar
That's brilliant advice. Thank you very much. I'll be sure to use this on the next vehicles.
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djinn24
One thing that I noticed was the fact on the plasticard that marks what group that the Rhino belongs to, there is some paint from the chassis on a lot of them, while it may not be huge when looking from above it is distracting when looking at the picture angle.
Also not to nit pick but your flock is a very light brown but the dirt on your Rhino's is very dark, and your hinos are beat up but your marines are clean. This paragraph is small nitpick stuff. I love the fact that you have a high quality company painted. How many hours do you think it took?
Also not to nit pick but your flock is a very light brown but the dirt on your Rhino's is very dark, and your hinos are beat up but your marines are clean. This paragraph is small nitpick stuff. I love the fact that you have a high quality company painted. How many hours do you think it took?


